![]() Where we are stuck is generating all the right info to give to the client so it fully loads into a game instance. ![]() What we have for now is a working login server. We have a sniffer at our disposal so we can see how an exchange between the real server and the client happens, this sniffer allow us to isolate each packets and understand the purpose of each. A partner and I want to make an emulator for PoE as we'd like to bring some old things about this game back, from builds to a more enjoyable experience overall compared to the chore that the gameplay loop of this aRPG became.Īt the moment we are still very early on the development of this project.
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